OK, I’ll start it off. (This discussion began in the Tournament Organization forum, in the conversation “Why have time delay?”.)
The full name of rule 14H is “Claim of insufficient losing chances in sudden death”. As found in the 5th edition rulebook (and also the 4th edition), it is a hodge-podge. It came about because warring factions on the rulebook revision committee wanted to update the 4th edition version in differing degrees, and because the chief editor wanted mostly to get on with it and get the book into publication. The rule was not liberalized enough, in my opinion.
It may be that, indeed, using a delay clock in response to a claim with K+N+P vs K+N+3P, would be stretching the current rule quite a bit. Yet, one of the TD tips says that a delay clock “is the preferred method of resolving a 14H claim for directors who wish to ensure the result of the game is determined by the players, rather than any outside influence.” (There are those warring factions again.) Many TDs (perhaps even the majority) already would use a delay clock in this example. The rule should certainly give full blessing to any TD who wishes to do this.
To begin with, the name of the rule should be changed, from “Claim of insufficient losing chances in sudden death” to “Request for relief from insufficient delay time in sudden death”. The idea would be that the clock situation, rather than the position, should be the primary basis for a claim. “Insufficient delay time” should be defined as under 5 seconds of delay time (or no delay time) per move, when under 2 minutes remain in sudden death.
Such a request should still be considered a draw offer, even though the word “draw” would not appear in the name of the rule.
When presented with such a “request for relief”, the TD should have three options:
(1) Deny the request, and direct the players to continue the game.
(2) Put a delay clock on the game (with appropriate adjustments to the claimant’s time, just as at present).
(3) Declare the game drawn immediately.
Option (1) could be used most of the time (or even all the time) by TDs who prefer to be conservative. After all, it is the players’ responsibilities to furnish proper equipment to begin with.
Option (2) could be used most of the time (or even all the time) by TDs who prefer that the players, rather than the TD, decide the outcome.
Option (3) should be used VERY sparingly. (A few positions are so hopelessly drawn that this option might be appropriate.)
TDs could use extremes (1) or (2), or anything in between. In practice, a TD might want to use option (2) whenever the addition of the delay time is likely to affect the outcome, and option (1) in most other cases.
Players who object that the above options will result in too little uniformity in policy from one TD to another, should remember that if they had furnished a delay clock to begin with, they would be creating their own uniformity.
Thoughts?
Bill Smythe