I realize that the world is overflowing with chess variants, and many people probably groan just thinking about the introduction of yet more variants. In fact, I have yet to find a single chess variant that I personally enjoyed better than just the standard version of chess. However, I have thought of a new chess variant that I believe (although I am surely biased since I thought of it) is an improvement over standard chess. Perhaps a version of my variant already exists but if so I have not seen it.
We all know that in traditional chess, not only do the pieces have different strengths and weaknesses, but the same also holds true for the squares - i.e. the center squares are traditionally recognized as crucial factors in most chess games played. My idea is to keep the rules of chess almost exactly the same, keep the same number and type of pieces as in standard chess, but to make “territorial” and positional decisions even more important than they are now.
My idea is to have a 10x10 board as is used in Capablanca chess and several other variants; however, each side will still only have 8 pawns and 8 pieces set up in the standard manner in the central 8 files of the board with the a and j files initially devoid of pieces or pawns. The important difference in my variant is that the board contains “holes” that no piece may occupy or travel through although knights may jump over the holes just as they can jump over pieces. The holes can be marked either with x’s or by making them a different color than the white and black squares and these “hole” squares are located at a1, a10, b4, b7, d6, g5, i4, i7, j1, and j10.
Except for these holes, the 10x10 board, and the limitations these holes will have on the pieces’ movements, none of the rules of chess are changed. All the pieces are the same, their manner of moving is the same, castling is the same, en passant, etc. The only change is the introduction of the “holes”.
These holes will have several consequences in the game. Pawns will be unable to advance past a hole they encounter unless they take another piece. The bishop’s power should be reduced by the change, however, knights will become more important. The rooks’ and queens’ powers will obviously also be greatly affected. However, the most important consequence of the change, and my intent in creating this variation, is that squares will intrinsically have far different “values” now. I have not played enough to know exactly what will happen, but these holes may cause some squares to be great weaknesses while the holes themselves may serve well as forts or blockades.
Also with this variant, I expect tactics to be much more complicated, again the knights will probably prove more potent than ever, but back rank mates and “long range” attacks will prove far more difficult. Instead, attacks will perhaps require more careful maneuvering and positional considerations. A queen sitting in the center of the board will certainly radiate far less power than in traditional chess.
I have not done much testing with this variant and hope it will in fact be a good game and will not be severely flawed. I have two main fears of this variant being flawed. The first is that the holes will cramp things up too much and blockaded pawns will cause “traffic jams” although that may in fact just become another necessary strategic consideration. The other main fear I have is that the variant will cause attacks to lose too much power making the game too drawish - I do not expect that fear to be realized but only testing will confirm or disprove that fear.
Please let me know what you think of this variant and whether it already exists. Also, if you think it may have some potential of being an interesting game, I would appreciate it if some of you try it out and let me know what happens.
Thanks.