If a player moves a piece and keeps his hand on the piece he moved, how long can he keep his hand on it before he can no longer move it back to where it was?
It seems to me almost like cheating to move a piece, then look around it to see if its being attacked before moving your hand off of it.
I’m not sure how experienced you are, so forgive me if you already know this…
Under USCF rules, once you touch a piece to move it, you are required to move that piece, if there is a legal move with it. So, that’s what keeps people from just putting a piece on a square to “test” a move and see how it looks. If you move a piece to a square, leave it there, with your hand on it, for a long time while you look for attacks, and then find that there is an attack, you have to find another legal move with that same piece.
In casual games, people, particularly people who haven’t played tournament games, sometimes don’t use “touch move” rules (i.e., the requirement that a touched piece must be moved). In casual games, the rules are more or less a matter of negotiation between the players, so there’s no real answer to how long someone can keep a hand on the piece.
I understand that. Those are the rules! It still seems like cheating to me.
Maybe I could play by a 3 second rule or something. If you move a piece, then notice its being attacked in its new square, as long as your hand is still on it, you can find another legal move within 3 seconds.
The player can hold the piece for as long as they like. Their time is running, so they are penalizing themselves.
If you think the player is doing this to annoy you, you can talk to TD about it. If the TD rules that the purpose of the behavior is to annoy you, you get two minutes on your clock.
The player can have the “piece in the hand” as long as the player wants.
With rule 20G, the director can do much more than give two-extra minutes. Directors should give a warning first, second time, that is up to the discretion of the director.