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As Bill requested, here is my attempt at exact verbiage of an anti-lingering rule idea:
9A1. Lingering. Suppose a player who is on-turn grasps his piece and moves it to a new square (to which it can legally move), but the player maintains his grasp. He maintains his grasp of the piece on the new square for seconds longer than can be justified by a calm or deliberate demeanor or by any physical need. The term for this unnecessarily extended grasp duration is ‘lingering’. Lingering is inappropriate.
Lingering for a second or two is tolerated. But lingering that extends beyond 3 seconds may be a violation worthy of an admonition or a warning on first occurrence. The penalty for violations by the same player on any subsequent turn is loss of the right to retract the move on the turn.
Although lingering briefly for a second or two is tolerated, on any one turn the player should not briefly linger with the same piece on the same square more than one time. During one turn, the second occurrence of brief lingering forfeits the right to retract the move on that turn. During one turn, multiple brief lingers with a variety of pieces and squares may be considered annoying behavior which can become forbidden, and after a warning can be punished by time deduction on the player’s clock.
TD TIP: Lingering is inappropriate because it enables the player to see and test a possible future position without committing to the position. The rules of chess forbid the purposeful testing of possible positions when electronic scoresheets are in use, and the rules forbid lingering on the game board for the same principle.
Sliding a piece across an intermediate square and onto another square does not constitute lingering on the intermediate square.
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[size=100]ENFORCABILITY[/size]
Rule books do not close their eyes and plug their ears when confronted with issues that cannot be enforced as easily as the Stalemate rule. It took me less than a minute to find rules 10E & 10F as just two examples (USCF Rules 5th, pg 32).
Players of good character tend to avoid violating rules against a dubious behavior, even when inherent vaguarities enable them to cheat the rule and get away with it.
[size=100]20G, ANTI-ANNOYANCE RULE[/size]
You are confused Brian.
It was not me who introduced the idea that the 20G Annoyance rule might apply to lingering. Those who read more carefully will see that I argue 20G is not applicable to lingering.
Discussion of the annoyance factor is derailing, it is not the point of the anti-lingering stance.
[size=100]ABSENT?[/size]
Calm down Bill.
You posted your two drafts of an anti-lingering rule yesterday evening at 19:05pm, and then this quoted complaint at 04:20am this Sunday morning (so says my forums display). That time window deserves the judgment of “conspicuously absent”?
[size=100]SAME PURE PRINCIPLE AS WITH ELECTRONIC SCORESHEETS[/size]
We would not allow a player to use his MonRoi-ish electronic scoresheet to move his piece on its display before he moves on the live board, especially if the tentative move can be retracted on the device.
Much the same principle is at the heart of the anti-lingering perspective. This is a pure principle of formal chess play.
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