No, it does NOT.
The ONLY time that a delay clock may be substituted for a non-delay clock is when the director chooses to do so within the confines of 14H2a, insufficient losing chances. The TD tip at the end of the section of 14H2 clearly states that.
14F and 14F4f stand on their own. 14H2 stands on its own. Appy them both (yes, it can be done)
In fact, I would contend that if an analog clock is on the games it should be replaced with another analog clock with a move counter (if it is replaced at all). A digital clock without time delay (on) should be replaced with another digital clock without time delay (on) (plus move counter).
I can live with (reluctantly, and you would have to have no alternative avaialble) an analog clock being replaced by a digital clock without time delay on (plus move counter).
A digital clock with time delay on must be replaced with another digital clock with time delay on (plus move counter).
We could add the words “with the same or similar functions available or activated” to every rule that allows a replacement of a clock, but that is redundant, unnecessary and a waste of space in the book.
Of course, then you will argue over the phrase “same or similar”.
14F states that a director MAY count moves in sudden death (then goes on to explain some of the conditions). Or he may insert a move counter. Or he may assign a deputy. The director is NOT required to do so, if he feels the position does not warrant it (e.g. pawns on the board that may move or sufficiently complex positions)
If (and ONLY if) the two rules are invoked, and allowed simultaneously and correctly (i.e. the request for a director to count the moves (14F), AND a claim of insufficient losing chances (14H2a), following the procedures (for both) in the book, then and ONLY then may a delay equipped clock with move counter be substituted for an one that is not.
A director needs to make some common sense decisions. If the position is R+K v R+K, an ILC claim can, and should be immediately upheld. As far as the complaint that a player does not have time to record moves within the confines of the 5 second delay, that is also covered. That is, if a player has less than 5 minutes on the clock he may refrain from keeping score. Checkmarks on the scoresheet would be adequate for a claim of this type. He should indicate on the scoresheet (and to the director) when the 50 moves starts, but that is all that is required.
It is up to the opponent to challenge the 50 move count, by demonstration on his own scoresheet. If he has refrained from keeping score, as is allowed, then he loses the right to the challenge of the move count. (14F4d)
If the move counts are different between the players, that is when you need the TD’s judgement. Actual score will always be prefered over checkmarks, and the TD may check the actual score for missed or incorrect moves.(14F4d and 13C7)
Check the sections on defective clocks (16G, 16O and 16P). You will find the same kind of issues. by 14H2 a defective clock may only be replaced with a clock of similar functionality and activated features. You cannot replace a defective analog clock with a digital clock with time delay on once the game has started. Same rule, Same arguements.
These rules (14F and 14H) are complimentary and not contradictory. Apply them both as allowed within the spirit of the game. They do not need to repeat each other in every possible paragraph. Oh, by the way, do we have to state a seperate sentence in each section of 14F to re-iterate 16Gb on a premature flag fall?
By your arguement we do… but come on…
One more comment before I let this go. If you are going to nit-pick the rulebook, inserting your own interpretation out of context whenever you can, you need to “get a life”. You must read the rules within the context written and apply them in a fair and even manner. The spirit as well as the letter of the law is important.