Welcome, Travis, to the world of live posting! I’m glad you finally jumped in here to represent yourself directly.
I note that your 10-4-2015 event did not have enough players, nor the right division of players, for you to try out your rotating triangle method.
All others who have been following this (and the other) thread, please note that “rotating triangles” is simply a new way of sectioning a quad event when the total number of players is a multiple of 2 but not a multiple of 4.
The usual method, the 6-player Swiss, creates a single enlarged section for the bottom 6 players. The rotating triangle method, by contrast, creates two sections of 3 players each. The 3 players in each section all play each other, and each plays a third game against one of the players in the other section.
The idea is simple enough that a fancy name like “rotating triangles” may serve only to obscure the basic idea, and may have caused some posters here to lash out at a new idea that, in my opinion, merits serious consideration.
One advantage of the two 3-player sections is that, in a quad event with prizes, there can be prizes for each of the two 3-player sections. These prizes can, if desired, be based solely on the two games each player played within his own section, with the cross-section games counting for ratings but not for prizes.
For the above reason, I do have a quibble with the colors you suggested in your original paper. It seems to me it would highly desirable for each player to be assigned 1 white and 1 black in the 2 games played within his own section. Your proposed color scheme does not accomplish this; mine does. (See that other thread.)
Incidentally, I don’t quite understand why you mentioned full-point byes in your initial post in this thread. Apparently your solution to byes is to jump in as a player into the event you are directing, which is a laudable solution. Then you will have an even number of players. The rotating triangles – oops, the two 3-player sections – deals only with the case where the number of players is even, but not a multiple of 4, and that’s all it needs to do.
Bill Smythe