First, a few words in favor of drawn games.
They’re often natural results between two competent players. Without trying to draw (I’d resolved not to make or take premature offers, and my opponents were equally determined), I’ve had seven draws in my last nine games.
I drew against stronger players four times and weaker players three times. I was disappointed seven times.
So we should accept classical draws as natural, and reflect these draws in scoring & rating.
But we should try to break ties, too. Decisive match results are more “fun” (players, spectators, sponsors).
The following system is intended for events in which the players are relatively evenly matched, and probably best left for one round (perhaps two?) per day.
Each round (played between the same two opponents) is worth 16 points and can be decided in one to three games: A) Classical, B) Action C) Blitz.
A) Classical game:
EITHER
someone wins; final score of round is 16-0 or 0-16 (All 16 points to winner).
OR
classical game is drawn (running score 6-6, with 4 points to be awarded in…)
B) Action game:
(colors reversed) immediately follows for the remaining 4 points.
EITHER
one player wins. Score is then 10-6 or 6-10.
OR
action game is also drawn, 2 of the remaining 4 points are awarded (running score 7-7, with 2 points up in the air) and…
C) Blitz game:
(colors reversed) with possible outcomes: W-L-D => 9-7, 7-9, or 8-8. (I don’t like the artificiality of Armageddon systems.)
IN A SWISS-SYSTEM USING THIS SCORING METHOD, THE PAIRINGS FOR NEXT ROUND WOULD BE DONE ON THE CLASSICAL GAME RESULTS ALONE (1, ½, 0).
(Possible modifications: ordering within each classical score group is done based on the 16-point tournament score. In later rounds, each 8-point tournament score range might be paired as its own group.)
Each game is rated according to its own rating system (Classical, Rapid, Blitz)
The 16-point system is used ONLY for prizes.
P.S. The same system could be used in World Championship matches! In that case, it might make sense NOT to alternate colors in the three stages of each round.